Amir Abdeldayem
Game Design Portfolio

Prototype Footage

Prototype Footage

Prototype Footage

Prototype Footage
Project Quinn
Note: GDD and project build can be provided on request
Overview
Project Quinn is a prototype showcase for a third person shooter gameplay systems and mechanics in a fictionalized version of future Japan.
The game takes place in a cyberpunk themed Asian city, with a rainy and a creepy atmosphere.The player takes control of Quinn, a 32 female detective who finds herself being hunted by an evil corporation through Soul city.
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Story Brief
​​The game plunges the player in the middle of the action as Quinn is being chased by the corporation that killed her sister.
While Quinn was investigating the corporation, they ordered a hit on her, but unfortunately her sister fell victim to that attack.
While Quinn is still on the side of the law, she chose the dark path of revenge, hell-bent on hunting down everyone who had a hand in that hit.
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Highlights:
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Prototype showcase of a futuristic third person shooter with an Ability System
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Full Design and documentation of project
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Full Game Design Document​
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Player Ability System
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Player Mechanics
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​Shooting Mechanics​
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Full implementation of code (Blueprints & C++) in Unreal engine 4
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Ability System
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PC & Console Controls
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Character Movement & Mechanics
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Weapon & Projectile Systems
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Editable Balancing Parameters
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Pickup System
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HUD
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Audio & Visual FX
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Functionality flow diagrams for various systems