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Office Escape

                Office escape is an unreal engine level, your objective is to fight the guards patrolling the office by engaging in tactical scenarios and taking advantage of the dynamic cover system to escape the office through a portal.

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This level was a part of my graduation project and a prototype in which I used tutorials and forums to make a smooth and an engaging  level, during my learning process. Using custom assets to create a highly detailed level to showcase my ability to create high quality environments.

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My mandate was to design a level, with cinematic quality lighting, and trigger boxes for the dynamic cover system, and programming  everything from player movements(moving in all directions, sprinting, and cover movements (while in trigger box)) to enemy artificial intelligence (Shotgun wielding guards patrolling and shooting at the player if the player gets spotted).

Software used in the project:

-Unreal engine 4

-Blueprints visual scripting

-Adobe Photoshop

Highlights:

-Full design and coding of the project

-Dynamic cover system

-Enemy damage system

-Cinematic quality lighting

-Fluid player animation with seamless transitions

-Patrolling AI with aim offsets

-Weapon overheating system

-Weapon recoil

-Sound Fx for weapons, ricochets, and impacts

-Fx for impacts.

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Time Spent on the project:

100+ hours

© 2017 Amir Abdeldayem

LinkedIn page: 

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